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Gravel_topRender.jpg
Gravel texture

A gravel texture made in Substance Designer.

In this project I used the flood fill node to create a variety of color for the pebbles. With that I have also added a HSL custom parameter to get some interesting combination of colors.

Responsible for All aspects.

Software :  Substance Designer

Render : IRay, Marmoset Toolbag

Gravel_topRender.jpg

Gravel render - Top view 

Gravel - Turntable 

Process
Gravel_Floodfillmask.jpg

Gravel - Flood Fill Map

Gravel_Floodfillgraph.png

Gravel Color network graph in Substance Designer 

Gravel_topRender.jpg

Gravel - Top Render

Gravel_Graph.png

Gravel network graph in Substance Designer 

Custom Parameter

Gravel - Custom Parameters

Render

Gravel - Light composition 

Gravel_Render.jpg

Gravel - Render 

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